Getting Started, With an emphasis in Music |
Sat 23 Jul 2005, 05:30
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#1
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Rookie Group: Members Posts: 49 Joined: 02-Nov 04 From: Liberty - US Member No.: 54,280 |
Hey there. I am only interested in developing programs and effects for music... so I don't want to study a language that doesn't use this. I plan to go strictly mac, and use Logic software - so what kind of porgrams are there to learn to use/edit and what are the main programming languages out there that one can use for music? Also, I want to be able to create Audio Unit effects and other mac-related music effects/software - what are the main langauges for that? I'll get started with those langauges in mind... and if anyone has a great starting place for me; please let me know.
As always - thanks a bunch! -------------------- -Shawn
Powerbook 1.5GHz G4 512RAM Presonus Firepod | Logic Express 7.1 | Keystation 49e | 10.4.2 OS X |
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Sun 24 Jul 2005, 04:04
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#2
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Junior Member Group: Members Posts: 110 Joined: 20-Feb 04 From: ACT - AU Member No.: 36,296 |
hey there Mate ,
one thing i just wanted to know was do you want to devolope/make proggrams like logic and be involved in building the software pluggins / (music effects) , if so i can't help you out on where to start a place to go maybe allmediastudios.com and ask people in there , If its making music , then you have a big choice , most of the proggrams out all have there own plug ins ( effects eg Delay, reverb etc.) the best out i think Are logic , digital performer, gigastudio, if you want to just make simple beats Garage that comes with mac is a great starting place ! |
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Sun 24 Jul 2005, 04:05
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#3
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Junior Member Group: Members Posts: 110 Joined: 20-Feb 04 From: ACT - AU Member No.: 36,296 |
ops didn't realize you had your equipment there , all good my bad ,
well no i can't help ya on this one |
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Wed 14 Dec 2005, 01:28
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#4
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Rookie Group: Members Posts: 49 Joined: 02-Nov 04 From: Liberty - US Member No.: 54,280 |
QUOTE (Mac-Dee @ Jul 23 2005, 21:05) ops didn't realize you had your equipment there , all good my bad , well no i can't help ya on this one That's fine, I think I have an idea where to start. I looked into Apple Documentation that came along with XCode (Since I have a geeky computer side to me ) and there's an Audio Unit SKD thing there as well as a nice tutorial on it as well. Thanks for the helpful advice though! -------------------- -Shawn
Powerbook 1.5GHz G4 512RAM Presonus Firepod | Logic Express 7.1 | Keystation 49e | 10.4.2 OS X |
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Tue 3 Oct 2006, 20:06
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#5
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Newbie Group: Members Posts: 1 Joined: 14-Oct 03 From: West Allis - US Member No.: 26,735 |
That's fine, I think I have an idea where to start. I looked into Apple Documentation that came along with XCode (Since I have a geeky computer side to me ) and there's an Audio Unit SKD thing there as well as a nice tutorial on it as well. Thanks for the helpful advice though! iShawn, for those just starting out programming, I recommend meta-programming environments like SonicBirth The demo includes some free plug-ins made using SonicBirth. Cycling74's MAX this is the grand daddy for creating audio plug-ins. Or even the synth building environments of Native instrument's Reaktor With Sonic Birth, I believe you can create stand alone AU plug-ins. The others require run time environments. At $50, SonicBirth is the cheapest of the three. The advantage to shelling out money for these software creation tools is you can get "real" results quickly. Where as with xCode, you have a much steeper learning curve to hurdle before you get any real results. The advantages of XCode are price and the fact that anything you create there is more likely to be you and all you. Best wishes, chuck |
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