I've had a 4/5 year absence from writing/producing electronic music and wondering if someone can point me in the right direction for the appropriate software/tools???
I worked mainly with found sound and the transformation of using a Mac (OS9) Computer, Logic Audio and a hardware sampler. However around 1999 I took an interest in software synthesis with programs like CSound and SuperCollider etc but found these to be too pedantic for instantaneous/malleable realtime results!
Ideally what I'm looking for is the ability to transform sampled sound in realtime, record transformations and even animate transformations in non-realtime (similar to the event editor in Logic) and build up textures using traditional meter and bpm. However it must also have the power of CSound/SuperCollider etc.
Does anyone know of such a program or working methodology whether it be from using freeware/shareware or rip-off expensive mass produced ware for OS9/OSX
TIA
The logical solution would be MAX/MSP, but you'll end up with a learning curve anyway (and money out). But you should try the still in beta Plogue Bidule, it's in the Soft tracker. Same basic principles, but simpler objects/manipulation as you're not alone in the dark, there's less programability so easier and instant fun. And for now it's free…
thank you lepetitmartien for your suggestion! I'll take your advice and download the beta version.
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